Man, I really should get Kerbal Space Program because it’s one of those games that I want to have played, if that makes sense? The problem is I already have a pretty hefty backlog of games as it is which makes it hard to justify the purchase.
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This game looks fascinating... how accurate are the physics involved in terms of success? Do you have to hit escape velocity/learn orbital mechanics to rendezvous with the space station etc?
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In reply to a post on waterpigs.co.uk@BarnabyWalters if there’s no name for it yet, I’d take yours. Sounds appropriate to me :)
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In reply to a post on waterpigs.co.uk@BarnabyWalters Can you be there, Barnaby. It would be lovely to have you with us :)
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In reply to a post on waterpigs.co.uk@BarnabyWalters @jackway and from the feature list it sounds like it might shortcut a lot of my node/grunt/bower ignorance
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In reply to a post on waterpigs.co.uk@BarnabyWalters @jackway thx guys. Webstorm does look like the serious full-fat option. @andycayenne already used another of their IDEs.
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Joschi Kuphal 吉
Tantek Çelik
Julien Genestoux
Bret Comnes
Erik
Bastian Allgeier
Aral Balkan
Laurent Eschenauer
Kevin Beynon
Brennan Novak
Sophie Dennis