1. Kyle Mahan: You are a Hugin master!

    Ha ha, thanks :) The latest versions of Hugin actually make things really easy — I used to be a purist and set all the control points manually, but that automatic cpfind function now works pretty well. Modern phones with panorama features take some of the novelty out of manual stitching, but you can still get much better results this way!

  2. Great to hear this is happening! I can’t attend in person but will try to make it remotely if you have IRC/talky or some such thing!

  3. Dan York: Questions About Known (@withknown) Platform, Webmentions and security / spam

    Webmention spam has already started to become a problem, especially thanks to Brid.gy’s backfeeding of twitter comments. For most of us it hasn’t yet been a big problem, but it inevitably will be in the future. There’s some ideas about potential spam prevention tools on the wiki: indiewebcamp.com/spam

  4. Marcus Povey: This game looks fascinating... how accurate are the physics involved in terms of success? Do you have to hit escape velocity/learn orbital mechanics to rendezvous with the space station etc?

    Oops, sorry for not replying — I didn’t see your mention for some reason! Yep, KSP is an amazing game. You do indeed have to hit escape velocity, from a planet 1/10th the size of earth but with equivalent acceleration due to gravity, and yes you have to learn orbital mechanics to rendezvous, or get to other planets. Highly recommended, but watch out — there’s a steep learning curve but once you get it it sucks you in :)

    Oh, and the fan community is amazing. So many tutorials, fan videos and mods. Example:

    http://www.youtube.com/watch?v=RkDOOsGg-9I

  5. @robinmujician Interesting — I’ve always considered a meme to be an idea transmitted between people, and memetics the study of how ideas travel between people. The argument being that uncommunicated thoughts aren’t very meaningful to anyone except the thinker, and the physical expressions of memes are creative works in their own right rather than memes — the meme being the idea that the creative work transmits.

    Never really considered it as applying to behaviours but it makes a lot of sense, and is in the official definition: https://en.wikipedia.org/wiki/Meme

  6. In reply to a post on github.com

    @sandeepshetty @pfefferle cweiske Something new to consider: Jeremy Keith added a webmention sending form to his journal entries to help people who’s websites don’t support webmention already. Being able to test and use webmention through a human visible, interactable form is a huge benefit of using HTTP form encoded data.

    We can make this an even stronger case by encouraging success and error responses to be full HTML documents with helpful copy.

    See also